One codebase, two stores
Same team delivers iOS and Android. Fewer people, less maintenance, product decisions go through once, not twice.
iOS and Android from one codebase, in weeks not quarters. React Native + Expo means one team, less maintenance, and OTA updates so you can fix and improve without waiting for store review.
"The quote for native iOS + Android teams is double our budget."
"Launch keeps slipping, we're 6 months behind."
"The app is in the store but reviews say it feels janky."
"Push, IAP, analytics, nothing is wired right."
Same team delivers iOS and Android. Fewer people, less maintenance, product decisions go through once, not twice.
Fix a bug or change a copy without waiting 2 weeks for review. New features still go through the store, but bug fixes ship in minutes.
60/120fps animations, gestures, haptics, Reanimated + Gesture Handler. Users can't tell it's not native.
Crash reporting, analytics, push, IAP, deep links, set up properly, not bolted on later with broken integrations.
Audit if you have an existing app. Consulting if you have an idea but no plan. Execution when it's clear what we're building.
For existing apps, codebase, performance, store metrics, UX.
We map a clear path to launch: scope, MVP cutline, native dependencies.
Build, submit, monitor. Weekly TestFlight, EAS pipelines, store submission.
For 90% of apps, users can't tell. You ship faster, pay less to maintain, and have one team. Native makes sense for AR/VR or hardware-heavy apps, we'll tell you when.
4–8 weeks for an MVP, plus 1–2 weeks for Apple's first review. Android is usually faster.
Yes. We've handled rejections for privacy strings, IAP rules, sign-in flows. It's part of the engagement.
Push channels, deep links, notification categories, all covered. Play Store has fewer surprises than App Store.
Optional monthly retainer, bug fixes, OS upgrades, store changes. Or we hand over a clean codebase and your team takes it.
Drop your store link or repo. In 48h you get a PDF with tech issues and growth opportunities.